Problem
When Freeletics launched Staedium, they were trying to create a category that didn't exist: strength gaming.
The pitch was that adjustable smart dumbbells would function as video game controllers, with AI tracking every rep in real time and translating physical effort into on-screen rewards. Guitar Hero for muscles.
The visualization problem was real: show someone lifting in a living room and it looks like a fitness app. Show the game on a TV screen and it looks like a PlayStation ad. Neither communicates the connection, and the connection is the entire product.